Add following four lines of code to “SceneDelegate.swift” in your project.
import UIKit class SceneDelegate: UIResponder, UIWindowSceneDelegate { var window: UIWindow? func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) { // Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`. // If using a storyboard, the `window` property will automatically be initialized and attached to the scene. // This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead). guard let _ = (scene as? UIWindowScene) else { return } // #### add following four lines of code. #if targetEnvironment(macCatalyst) window?.windowScene?.sizeRestrictions?.minimumSize = CGSize(width: 400, height: 400) window?.windowScene?.sizeRestrictions?.maximumSize = CGSize(width: 1280, height: 1000) #endif // ### end of code } ...